Sherirella's Reading Room
A guide to turnbased style fighting
by:
A Guide to Turnbased Style Fighting
Page Originally Written By: Jessica/Serenesta™
(but "style" not "created" by Serenesta)
"TB" or "Turnbase" style fighting is the most descriptive
fighting style there is, and most do not base any part of
TB on how fast one can type. Although this is true,
it helps to not "take your time", because in a TB fight, it
can last hours if you let it, or if you take too long.
Turnbase fighting has it's flaws though, and one of the main ones
being that in a TB fight, (the way that most TBers do it) you
must "depend" on the one you are fighting, to "agree"
that the moves you made against him/her were
"good enough", or "acceptable" to kill him/her..
This causes much friction and unecessary argueing, due to the
fact that there are so many role players out there that just
do not want to accept their character's deaths.
Another disadvantage of a TB fight, is that most people don't
like to fight or even watch a TB fight, because the
long, drawn-out lines are considered "boring" and they
"take forever".
Reguardless of what others don't like about Turnbase
fighting in role play, TB is a highly sophisticated rpg fighting
style, and is used by the more hardcore rpg fighters. "Hardcore"
meaning the role play fighters that "really" get into the
use and descriptions of their characters powers and
abilities.
Before a TB fight, in many cases, both fighters will at times
"talk over" the "stipulations", "time limits" and how many
lines each player can produce in a single turn.
In these lines, they are always long, very descriptive
paragraphs, with as many words as can be put into one line
for the MSN chat screen. Then they will place a
(some use different things: continued..... < cont >, "ct", etc...)
at the end, to show that they are not yet completed
with their turn, and are typing yet another line/paragraph.
If you do not see a" < cont >, continued, etc". at the end of
the opponents paragraph, that means they are finished with
their turn, and you may begin.
Also, some TBers do not use any words to show that they
are not completed with their turn. Instead, they will use
a series of "peroids ---> ............
This is another form of saying, "Hey, I'm still typing".
Although TB fighting is a highly sophisticated way to fight
in role play, still, it is the one style that takes "honesty" in
both players, as well as both players being able to freely
and easily "swallow their pride" and accept a hit or death
on their character.. With there seriously not being many
role players with things like honesty and fairness, TB
style is and probably always will be only for a "select
few people". However , if you are one with honesty and
fairness, I'm sure you would be an excellent and MUCH
APPRECIATED addition to the TB world.
Below is a partial example of a Turnbase fight. This was an actual
TB sparring match, done by beginners of the style. So I left in the
typos and such.
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«§»ẴgoŋeзMằlєƒΐ¢э▫§ÐǺ▫Gм Steps into the middle of the room taking off his trench letting it fall from his shoulders to the floor as it hits he steps back tilting his head to the side as his neck cracks he pulls out a bottle
«§»ẴgoŋeзMằlєƒΐ¢э▫§ÐǺ▫Gм Of everclear takes a big drink not swalloing holding up his right index finger a black flame arises he winks holding the finger infront of his mouth
«§»ẴgoŋeзMằlєƒΐ¢э▫§ÐǺ▫Gм Spitting it out towards his mother the black fire shooting from his mouth towards her the flames spread 5 feet wide racing towards her
«§»ẴgoŋeзMằlєƒΐ¢э▫§ÐǺ▫Gм Swallowing*
«§»λм5иء§ÐǺءGмءÆC has a faint smile on her face as she sees him step into the middle of the room..... she sees him pull out the bottle and take a swig, tilting her head aside... wondering what he is up to... she sees him bring his finger to his lips, the black flame
«§»λм5иء§ÐǺءGмءÆC comming from his finger.... her smile fades slowly as she realizes what he intends to do.... she mutters under her breath, "Oh shit...."..... still not knowing what she could do as a mere mortal..... she crouches down and watches the flames as they
«§»λм5иء§ÐǺءGмءÆC approach her...... when they get to a few feet before her she jumps up, leaping into the air and over the flames..... the flames tickling her feet as she jumps over them.... she lands on the other side, once again in a crouched position and raises
«§»λм5иء§ÐǺءGмءÆC her gaze toward her son..... she smiles a bit and reaches back, feeling for one of her daggers..... she pulls out what appears to be two daggers, one in each hand.... but with a flick of a wrist they seem to multiply into four..... she throws two
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There is some controversary over whether or not you are allowed
to actually "hit" your opponent when using TB, In other words,
"making actual contact" with the opponent.
Example:
Zaya rushes forward in a blur, nearly unseen by Lord Mikal.
Leaping into the air , she swiftly pulls a dagger from a strap on
her thigh, just as she lands crouched directly in front of him, then
Zaya slashes forward the dagger , slicing the flesh open on his
calve.
It is uncertain just "how" controversial this is, but that is yet
another reason it might be best to "talk over" the fight with
the opponent, before the fight, just to make sure.
Personally, I don't see why one could not make a direct hit
on their opponent, and it doesn't make much sense to me as to
their reasons why some don't allow it; whatever those reasons
are, but as with any style, it is out of respect, that one fight the
way(s) your opponent fights, or atleast be adult enough to both
be able to come to some kind of aggreeable soultion.
One thing that all using this style, or really any style for that
matter, should know, is the fact that when attacking
or defending, you should always role play CORRECTLY
the "circumstances".
Example: If your leg has just been nearly sliced off by your
opponents sword, in your next line, you should always role
play something that shows you acknowledge what was done
to your character. .
If you are the attacker, as the attacker, you should always
take into consideration "what" you are attacking, and "where"
your opponent is at the time of your attack.
Example: If in your opponents last line, he/she "sunk into the
floor", and never role played that he/she came up, you can't
very well strike something that you do not see.
Or, if in your opponents last line, he/she jumped up over your
head and landed in a high tree branch, you can't very well
strike him/her with your hand, or sword in hand, unless
you also action first that maybe your character leaps up
into the tree as well, or something of that nature.
It's all common sense really, and isn't hard to understand.
What you should remember is that you are fighting
someone else, you're not fighting yourself, therefore
you are not at liberty to "do whatever you want", because
"your" lines aren't the only lines involved.
The last thing, is that with there being so many different
characters, with many different abilities, any fighter
should take into consideration what his/her opponent is
capable of, before the fight, as well as during the fight.
The one thing that 98% of role players do today on MSN,
is mistake the fact that they cannot use OOC knowledge
that they have about another "character", to their
advantage when attacking a character with their
character. . Just because "you", the person behind the
keyboard, reads someones character profile, and learns
about some of their magic and abilities, does not mean that
your "character" knows these things, and you should
never role play out that your character is ever aware
of those abilities, UNLESS you have at one time role
played out a way that your "character" would know
them..
So just because you know OOC that a character has the
ability to turn you to ice, does not mean you should role
play that your character knows this and does things to
try and avoid it happening to him/her. .